Game Development Community

Behaviors not showing?

by Braedon Hinchcliffe · in Torque Game Builder · 01/05/2008 (11:58 am) · 1 replies

Ive noticed today that I have yet to actually use a behavior. I think since torque script doesn't have much OOP ability like inheritance then I should be using behaviors right.

Well I have noticed that no matter what object in my game I click on there are no options in the behavior tabs drop down box.

Specifically what conditions must be met to use behavior code.

EDIT: ohh and good job whoever is redoing the TDN for TGB. I actualy just realized how much easier it would be to do a game coding objects instead of trying to shove everything into a few .cs files.

#1
01/05/2008 (12:58 pm)
Answer: Must copy default behaviors from the behavior playground into any new projects as they are not created automatically

Just posting that there for people who search in the future since I figured it out myself.