Debug on Xbox 360
by Jamie Uhrmacher · in Torque X 2D · 01/01/2008 (12:29 am) · 0 replies
I'm trying to debug a Torque game on my Xbox 360. I have all the software and memberships, and the communication tests work fine. But when I debug my project, I get a solid blue screen (in the stylish, letterbox view). Are there any comprehensive tutorials on creating a game and running it on the 360? My searches have been fruitless, but I figure if anyone would know, it would be someone here.
Happy New Year!
Jamie
Happy New Year!
Jamie