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Physical Zone TGEA WheeledVehicle

by CodingChris · in Torque Game Engine Advanced · 12/29/2007 (7:30 am) · 5 replies

Hi,
I just want to make a speed boost with a physical zone. I never worked withn physical zones, so please help me... What I did: I added a physical zone with the editor and set velocitymod to 100, but that doesn't work... Where's my stupid error here?

#1
12/29/2007 (6:59 pm)
The vehicle physics may not implement many (or any) of the hooks for physical zones. There is a forum thread about them not implementing the gravityMod member that is the effector for that physical zone feature. (This is an easy fix.) You would have to see what the physical zones set to affect players and make sure that the vehicles respond to the same variables.
#2
12/30/2007 (1:59 am)
I have to chane my source code??? My goal for this project was not to change the source code, because I think it's becoming unstable then... Is there no way to let a vehicle jump high and boost speed from script?
#3
12/31/2007 (8:57 am)
Where's the thread? I cannot find it.
#4
12/31/2007 (2:39 pm)
I had a hard time forum searching also. Luckily I had documented the change in my codebase:
www.garagegames.com/mg/forums/result.thread.php?qt=19675
(This is a private SDK owners thread)
#5
01/01/2008 (4:17 am)
Thanks. I thought I could use physical zones as hih jumps or something like that or as speed boosters... But how could I do the speed boosters now?