Game Development Community

Non-tile based?

by Braedon Hinchcliffe · in Torque Game Builder · 12/19/2007 (12:23 am) · 1 replies

Hello. I am trying to make a game somewhat like this.

http://www.youtube.com/watch?v=1ZUH_AvFJyg&feature=related

The platform tutorial uses tilemaps, as a result I have no knowledge of how to dev using standard art and per pixel collision. Basically my current project is a modified platformer tutorial.

So basically I need to know how I would use standard art (like a 64x64 player sprite, fullscreen background, various size props.. etc)

---------edit--------
Ok I solved this problem but I have another question. I don't really want to anoy people by posting questions alot but posting them is usualy the fastest way to get feedback on the current problem.

What would you suggest as a way to ask questions without flooding this forum with my "question of the day". For example im currently wondering how I change levels since it would be a very bad idea to make the game one huge level..

#1
12/19/2007 (6:44 am)
There's no problem posting multiple questions. Be clear and concise in your posting of them and if people can help, they will. Posting the same question across multiple forums or bumping ever five minutes would get on people's nerves however. But there's definitely no problem with posting your questions as they arise!