TGB 1.6.0 not compiling
by Carpenter Software · in Torque Game Builder · 12/18/2007 (3:26 pm) · 3 replies
Following errors:
gcc-3.3: no input files
Parameters:
Machine Name: Power Mac G5
CPU Speed: 2 GHz
Memory: 2 GB
Mac OS X 10.4.11
Xcode 2.5
TGB 1.6.0
Missing files: component/interfaces/cIEditor.h and component/interfaces/cIEditor.cpp.
Also missing: console/bison.simple
I tried a Spotlight search but no such files found.
Carpenter Software
gcc-3.3: no input files
Parameters:
Machine Name: Power Mac G5
CPU Speed: 2 GHz
Memory: 2 GB
Mac OS X 10.4.11
Xcode 2.5
TGB 1.6.0
Missing files: component/interfaces/cIEditor.h and component/interfaces/cIEditor.cpp.
Also missing: console/bison.simple
I tried a Spotlight search but no such files found.
Carpenter Software
#2
Mac TGB 1.6 is missing files!
Side Note: TGB 1.5.1 also has the same missing files as mentioned above. I do not remember exactly but these files were removed. It is funny that the same problem had been carried over to TGB 1.6!?
At TDN, there is a Note: If you compile and you get an error about cIEditor not found. Just delete those from the project and it will compile.
Carpenter Software
12/18/2007 (4:09 pm)
@ TylerMac TGB 1.6 is missing files!
Side Note: TGB 1.5.1 also has the same missing files as mentioned above. I do not remember exactly but these files were removed. It is funny that the same problem had been carried over to TGB 1.6!?
At TDN, there is a Note: If you compile and you get an error about cIEditor not found. Just delete those from the project and it will compile.
Carpenter Software
#3
What was the purpose of these files in the first place?
Carpenter Software
12/18/2007 (4:35 pm)
CuriousWhat was the purpose of these files in the first place?
Carpenter Software
Torque Owner Tyler Slabinski