Game Development Community

Shields: The pros and "conobjects".

by Eric Forhan · in Torque Game Engine · 09/07/2002 (1:28 am) · 2 replies

I wanted to see if forcefields could be implemented strictly from using the script code, and I keep running into this:

Quote:Unable to instantiate non-conobject class ForceFieldBareData.
Can someone please translate into English? What is a conobject class?

#1
09/07/2002 (7:56 am)
A con-object is a console object. It seems your class is not defined in the source file or something like that.
#2
09/07/2002 (8:26 am)
Thanks, Frank.

In T2 I actually had taken the shields and turned them into TV Monitors (displaying same animation over and over). Was nice to ad some spice to the level.