Game Development Community

The Perfect game welcomes all

by Louie · in Jobs · 12/16/2007 (11:22 am) · 1 replies

I have spent almost 5 years building on what started out with one morning I woke up and said "Why don't

I stop playing games and start making them."

Well now I want the team to make this game work. I am a programmer and I am looking for people willing

to make games with credit/profit-sharing benifits in mind. But one thing is you must be willing to work for

long term. Lets face it you can wake up and say you wanna make em but you gotta put in alot of time and

effort. So if you are the type that likes to change ideas alot please stop reading now. The rest of you still

reading, if any, I want to make .......

The ultimate mmofps where you can play an online campagn using TGEA,
but at the same time it is mmofps/rpg so your have stats and you increase in abilities and equipment.

The game will take place in 2070 when the world has suffered a 2-year long eclipse and a major prokaryote has morphed into a deadly host requiring virus. Now according to the rules of life viruses are technically nonliving. But this one is new and it will kill anything and everything for its own.

The player will join into a safehouse and will bgin a journey to reach stardom above all other players. The player will choose a side of *Government/or Saved. This will choose his/her faction for the game as factions are enemies. The government faction was created by the survivors of the eclipse to rule in well organized Dictatorship.

Saved on the other hand was the other half of the survivors who wished for socialism. They split into groups planning to still be allies against the new force of the virus. But odd ends never met and now the factions are absolute enemies. Now that the virus controls everything humans don\\\'t 3 factions are now known. Government/Saved/----Corrupted- *The hosts that the virus now controls.

The three wage war and the player after choosing his/her side G/S will be placed in one of the safehouses according to the side choosen. Starting with nothing they must go through this mini- tutorial and get out of the safehouse into the world rich with constant battles. Players can choose how to play the game. Features

1. Missions - the player can group with ones friends and play difficult missions that have roles for all classes. They play these missions for exp, items, money

2. Monster bashing - the player plays by ones self or with others in a group to kill naturally spawned monsters/corrupted- ok exp, ok items, ok money

#1
12/16/2007 (11:22 am)
3. Faction battles - *My favorite category* High experienced players can create their own small bases which they want to keep running as it produces things they want- good items, good money ect. now the cool thing about it is other players of opposite faction can attack these bases and take them as their own. These are clan owned though so the whole clan basically owns it. They all earn profit automatically shared for each hour they control the city. They can improve the city by building more defences and expanding size. the larger the more money but the higher threat. To keep balance automatic attacks will also occur upon these cities (by the corrupted). The clans can add buildings and most importantly AI Gaurds and AI turrets to help their battle against other greedy players/npcs. The map will be nationally updated per 20 mins about cities owned by both factions. -- eg. if Clan \\\"DeStRoYeRs\\\" decides to spend the cash all players must donate X$ and a city is started. All players around the game will now since a global message is sent and the map is then updated as that factions city. Lets say it\\\'s the last city of \\\"Saved\\\" besides their major central city. The opposing faction \\\"*Government\\\" wants to get it so they can press them into their final city. government attacks the new built city and takes it from the clan. Now they have it and they earn the benifits the original owners would of had. The final central \\\"Saved\\\" city is always in an \\\'untakeable\\\' state if the \\\"government\\\" charges the city they must take down the largest of all defenses and make into the center. It is there where they must take down the main leader of the Faction. If he/she is killed then a 10 min \\\'backup\\\' flag is created and all the people of the group in \\\"Government\\\" that was attacking the city earn large amounts of exp according to the dammage caused. After 10 minutes an automated \\\"Saved\\\" reinforcement will retake the city being almost unstopable so \\\"Saved\\\" can have the main city back. This system works like that so each faction will always have 1 major city and most likely many 5-15 smaller branches of clan-owned cities.

4. Boss battles - players of the same faction can group in the hundreds to take down larger missions which include harder battles and bosses awarding better things.

5. Natural enemies - PvP can occur between factions anywhere at any time.

6. working men - players can work on non-combat skills to create items drugs(to aid people not to intoxicate) and machines like vehicles and robotic AI Guns and pets.

7. Classes - Players also must choose a class --- eg. Scout, Assaulter, Spec. Ops., engineer ect.

8. And more (be aware this is only the idea of what will be in; things can be changed or added)

The main Goal - The player - To become stong and become in higher status of others

The main Goal - Us the workers - To make the first mixed mmorpfps game and make it fun!

The main Goal - Of this ad - To get workers willing to work long and hard for a long-term time period. The company will profit-share.

What we want/need - 2-3 3D artists \\\'intermediate-adv\\\' 1-2 concpet artists \\\'Same\\\' 1-2 Sound artists \\\'Same\\\' 2-3 Programmers \\\'Same\\\'


* The Government does not have a formal name yet

So are you still reading??? Good!

requirements =

3d artist - no prior experience needed but you must make one very small easy dts/dif object and it must be in that format. It must just be able to be in torque have collision and a sample uv/map the uv can be just a random purple. I am not looking for quality in these samples. They are solely to show me you know how to export since surprisingly not many people know how. I don't mind which programs you use to make what you make all I care is that you can make it and get it into torque. Thnx

Concept artist - Please make a very quick sketch of a tree, rock, plant ect. anything that shows you can draw and you will be committed to working. It doesn't need to be expert just quick. no hassle

Sound artist - Please just make a small sound/song and send me it with a name

Programmers - Please write a program that can pick random numbers/ count down from 10/ or add numbers and display results. very simple and quick

email me all these examples at "greenfacepro@aol.com" or post here to talk more
Ty everyone that at least read this and Ty more to the people that wish to join.


-Louie

-GFP