Game Development Community

Now I am just looking for advise

by Matt · in Game Design and Creative Issues · 12/13/2007 (2:00 am) · 4 replies

I have an idea for a new game. It will be an MMORPG style game only with space ships that you customize. I want to make this, because it has only been done right once and saddly that game will be shut down shortly. I am new to programing, but I am serious about doing this and any help would be apreciated, but what I am really looking for is a small dedicated team. If you want an example of the type of game I am talking about take a look at space cowboy online (this is the game that is shutting down soon). If you are interested please email me at lycroonline@gmail.com

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#1
12/13/2007 (12:48 pm)
Can you tell us a little bit about yourself? Have you designed games before? Are you a programmer, writer or artist? Are you looking to clone space cowboy? Hve you contacted the developers, see if it's possible to get something from them? Art, code, documents, advice?
#2
12/13/2007 (8:48 pm)
I am brand new to the field, But I want to design the game and I have tons of ideas But not much experience. As for information about me, I am 19 and work at GameStop. I am about to get a really good computer whos sole purpose is to help me make this game. I am trying to learn programing, but it is coming along slow. This will be the first game I have ever worked on. I have not asked for help from the creaters of SCO but I am about to ask right now. I want to make a game like SCO, mainly since it is ending and I spent so much time playing it, but I do not want to make a clone. I have been thinking up new storylines, and drawing a lot of sketches. but without the programing know how my idea is just sitting in my head.

Update: I looked all over the site and found no way to contact the makers. also they probly would not help me much because it is copyrighted and I do not want to get in trouble when it comes to that. So if at all possible I think I should make this game from the ground up
#3
12/14/2007 (10:14 am)
What you'll want to do as a starting point, because you're looking to create a game that is similar to one that is shutting down, is figure out why the original shut down in the first place. An MMO is a business, and as a business, it needs to be viable. You don't want to fall into the same trap that that game did. While you come up with ideas and features and such, do a bit of research on that end of it, and you should have a better idea of where they went wrong, and where you can go right. That's as important as features or graphics. Good Luck.
#4
12/14/2007 (4:57 pm)
Well I got an email from one of the modderaters (because I was so into the game) as to why exactly the game shut down. it is as follows:

"Dear SCO Community,

For some time now, a large majority of you have been crying out for answers. The lack of content updates, the continual updates made to Ace Online overseas, and my diminished presence in the SCO community. I am writing this letter to give you all the answers you seek and deserve, however these may not be the answers you wanted to hear.

As some of you may know, Ace Online is now owned by another publisher. Gala-Net was given a cease and desist letter from this publisher, requesting that we shut down Space Cowboy as they now possess the rights to the game within the US region. We here at Gala-Net immediately resisted this claim and began to take action. Several plans and proposals were formed by us here at Gala-Net, and I was sent to Korea in an attempt to negotiate some sort of compromise.

Gala-Net has fought for one of two goals. Either the continuation of our service in the US complete with updates, or the voluntary transfer of your characters to a new publisher.s service. We recognize that many of you have spent a significant amount of your time in our game worlds. It is this very reason for which we fought with great resolve. Unfortunately no compromise was able to be reached, and no transfer could be agreed upon.

For the past few months the SCO forums have been filled with complaints and angry posts regarding the status of the game. These posts are written by players of every gear, every faction, and every country of the real world. Many of you have taken note of my patience during this era of flaming and hatred.

I have patience with the anger of this community because I share that anger with you. Space Cowboy is a game of great potential. It has been a game of recreation, a game of solitude, a game of friends and comrades, a game of conflict and competition. In my time here working on SCO, I have seen leaders succeed and fail, I have seen heroes rise and fall, and I have seen brigades form and dissolve.

I have done everything within my power to fight for Space Cowboy, and I do not possess a single regret regarding my work here. Gala-Net has been incredibly supportive in my fight for SCO, however unfortunately, sometimes passion and hard work just isn't enough.

Space Cowboy servers will be shutting down on 12/26/2007. Gala-Net cares deeply for our users, and we wish to provide those who have supported us with various forms of reimbursement. You can see whether or not your account is eligible by clicking here.

For SCO Forum, please click here

Thank you,

GM Xarfox "

And that is why I want to make the game from the ground up. To avoid copyright crap.