Need help with mirror entities
by T. John Laird · in Torque Game Engine · 12/12/2007 (8:51 am) · 2 replies
So far I've managed to get mirror entities to work with constructor...you make a brush, place the mirror entity over it, and the mirror applies to brush face in-game. It works but its very crude. What I'd really like to do is apply a mirror entity to a static shape (a 3d model of a mirror pane) so that it will look nicer and I will have more control. How can I do that?
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#2
12/12/2007 (9:15 am)
I didn't think of that. I'll give it a try. Thanks for clearing that up, and for the fast response.
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