Game Development Community

GuiTextEditCtrl and non-English letters

by Pavel Tovarys · in Torque Game Engine · 12/10/2007 (7:14 am) · 0 replies

Hello,

I try to localize our game in TGE 1.5.2 to other languages. I use GuiTextEditCtrl there to input a player name, but it ignore all non-English characters. But whan I use the same code in TGB, it works well.

When I try to write the characters to console, it works, so I try to use the console gui code in my new gui, but it doesn't work again. It is a bit strange. Anybody can help me what is wrong?

Thank you,
Tovy..