Garage Games
by James Dunlap · in Torque Game Engine · 12/06/2007 (12:29 pm) · 23 replies
Garage Games,
This fall at the IGC you unveiled your plans to develop an new game engine known as Torque2. During that blaze of excitement and confusion you pleaded with the concerned community to be patient and not to jump to conclusions. I have done this. I have stayed in GG's corner through this and I have confronted many doom sayers who are proclaiming GG is going to abandon the indie community in pursuits of its own interests.
On October 18'th Stephen Zepp posted a blog describing
Transparent Development and how GG intended to implement it. This is a tall order and I can understand Garage Games taking time in getting it rolling. It's been nearly two months and there has not been a single blog on Torque 2. However Instant Action is getting plenty of coverage. If the spirit of transparent development exists we should be hearing something. Even if the project is not ready to be opened up it couldn't hurt to tell us that.
We were told that there was a number of full time devs working on Torque 2, a blog every couple weeks shouldn't be a terrible thing to ask. Even if all the blog says is:
"Dear Dudes, this is the Torque2 team, we are alive and well. We cannot tell you anything yet but we just wanted to let to know we still exist
thinking of you,
The Torque2 Team."
I'm not trying to cause a flame war or be a disgruntled community member. I still have a positive view on what GG is doing. But with rumors floating around such as "GG is droping openGL support for T2" I don't see how there can be such silence from GG when there is a lot of earnest concern in the community.
James Dunlap -
This fall at the IGC you unveiled your plans to develop an new game engine known as Torque2. During that blaze of excitement and confusion you pleaded with the concerned community to be patient and not to jump to conclusions. I have done this. I have stayed in GG's corner through this and I have confronted many doom sayers who are proclaiming GG is going to abandon the indie community in pursuits of its own interests.
On October 18'th Stephen Zepp posted a blog describing
Transparent Development and how GG intended to implement it. This is a tall order and I can understand Garage Games taking time in getting it rolling. It's been nearly two months and there has not been a single blog on Torque 2. However Instant Action is getting plenty of coverage. If the spirit of transparent development exists we should be hearing something. Even if the project is not ready to be opened up it couldn't hurt to tell us that.
We were told that there was a number of full time devs working on Torque 2, a blog every couple weeks shouldn't be a terrible thing to ask. Even if all the blog says is:
"Dear Dudes, this is the Torque2 team, we are alive and well. We cannot tell you anything yet but we just wanted to let to know we still exist
thinking of you,
The Torque2 Team."
I'm not trying to cause a flame war or be a disgruntled community member. I still have a positive view on what GG is doing. But with rumors floating around such as "GG is droping openGL support for T2" I don't see how there can be such silence from GG when there is a lot of earnest concern in the community.
James Dunlap -
About the author
#22
-Tim Newell
Max Gaming Technologies, Inc.
12/07/2007 (9:22 am)
I simply said that IA is more important than Torque 2 because it is to me. You can make games just find with the current engines (We have made 5 and are working on number 6 and 7) but selling games is not as easy. If IA is a huge success that gives us indies a great sales channel to push out the games we have made. Torque 2 sounds great, but its not needed to make a game, IA is more useful at this moment to me.-Tim Newell
Max Gaming Technologies, Inc.
#23
That was intended as:
To clarify: I'm NOT accusing GG of abandoning T2 for IA. Considering that Activision now owns GG I am grateful that T2 is still a major consideration.
12/07/2007 (9:25 am)
I'll let this go with one last correction.Quote:To clarify: I'm accusing GG of abandoning T2 for IA. Considering that Activision now owns GG I am grateful that T2 is still a major consideration.
That was intended as:
To clarify: I'm NOT accusing GG of abandoning T2 for IA. Considering that Activision now owns GG I am grateful that T2 is still a major consideration.
Torque Owner James Dunlap
I never said or implied that they did. What I did imply is that since "IAC" essentially owns GG that their interests (IA) are more prevalent than those of TGE/A license owners (T2) and understandably so.
I appreciate the reassurance. I've not intended this thread as an attack, however, from the responses it seems as though it may have been taken as on. You've given good reasons for the "information void" but the community is full of critics and they do start rumors and in a void its easy to get confused.
But by the school of hard Knox, you've set me straight.