TorqueX 3D Pro and Xbox360
by DINF CLL · in Torque X 3D · 12/06/2007 (9:03 am) · 4 replies
Is TorqueX 3D Pro Beta working on Xbox 360....
TorqueX 3D Pro seen to work fine on windows platteform...
But when I try to convert the game for the Xbox 360... a blank bark screen appear on my Xbox 3600...
(I fixe a few thing about the _profiler variable that was not create bye the converter and set that variable both to TRUE en FALSE.. but still not working)
Any idea anybody
TorqueX 3D Pro seen to work fine on windows platteform...
But when I try to convert the game for the Xbox 360... a blank bark screen appear on my Xbox 3600...
(I fixe a few thing about the _profiler variable that was not create bye the converter and set that variable both to TRUE en FALSE.. but still not working)
Any idea anybody
About the author
#2
12/06/2007 (11:08 am)
@David - I'm curious what you mean by this? Microsoft doesn't support the 360 for beta versions of XNA. This is a policy, not a bug.
#3
12/06/2007 (11:14 am)
Sorry. I was talking about the TorqueX beta, not XNA beta.
#4
12/06/2007 (11:58 am)
Ah, that's my mistake, I misread the original post and thought he meant XNA 2.0. Ignore me, I'm half asleep.
Employee David Montgomery-Blake
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