TileMap collision bug
by Doug Barnes · in Torque X 2D · 12/06/2007 (8:47 am) · 1 replies
Hello Everyone,
I am using the news version of TX 1.5.5 and for some reason I cant get collision detection to work with the tilemaps that I'm creating. I think I'm doing everything correctly I'm setting collision on when I make the tilemap then I set and object type, then for the sceneobject that I want to collide with the tile map I set collides with the tilemap object type. Am I doing something wrong or is it just not working in this version of TX?
Thanks in advance,
Doug
I am using the news version of TX 1.5.5 and for some reason I cant get collision detection to work with the tilemaps that I'm creating. I think I'm doing everything correctly I'm setting collision on when I make the tilemap then I set and object type, then for the sceneobject that I want to collide with the tile map I set collides with the tilemap object type. Am I doing something wrong or is it just not working in this version of TX?
Thanks in advance,
Doug
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