Game Development Community

Transparency

by George Lambrou · in Artist Corner · 12/04/2007 (2:44 pm) · 2 replies

I've got a question about Torque Constructor. It's my first post on these forums, but I'm gonna try my hardest to keep it simple: is there any way to make a shape translucent in Constructor? I'm working on the power-ups of one of my games and they're all supposed to be in glass-like spheres. Problem is, how do I make it so you can see what's behind the glass without using sprites? If anyone can help, I'd really appreciate it. Thanks!

P.S. I've already tried using a transparent texture (I think.)

#1
12/05/2007 (6:57 am)
Constructor does not support transparent or translucent texturing for geometry. In fact, the DIF format does not support it. The most common way to do it is to create anything like windows, etc, as a DTS with a transparent UV map. In fact, for most powerups, most games would be using DTS's exported from an application like Max or Blender. Constructor is for creating level geometry (houses, towers, office buildings), not small, detailed objects.
#2
12/07/2007 (9:54 pm)
Thanks for the help! Now I wont be wasting my life trying to figure that out...