How do I run the editor?
by Warp Zone · in Torque Game Engine Advanced · 12/03/2007 (4:42 pm) · 3 replies
Okay, so I bought TEGA yesterday, and managed to get the demo to compile. What now? There's no real step-by-step meta-tutorial, so I've been browsing and digging, trying to ferret out the next precious morsel of information veteren TEG users all know by heart.
For example, I tried looking up the World Building tutorial. It says I'm supposed to press F11 to launch the mission editor. Obviously that won't work from Windows, I need to run a binary first, right? Only the tutorial doesn't explain what I'm supposed to run. I tried pressing F11 while TGEA_DEBUG.exe was running, but that didn't do anything.
What am I missing?
For example, I tried looking up the World Building tutorial. It says I'm supposed to press F11 to launch the mission editor. Obviously that won't work from Windows, I need to run a binary first, right? Only the tutorial doesn't explain what I'm supposed to run. I tried pressing F11 while TGEA_DEBUG.exe was running, but that didn't do anything.
What am I missing?
#3
It might be really annoying to do that everytime though and you might want to keep the demo folder intact. You can just copy the folder you want as a starter (I copied the terrain_water_demo) and rename it to something you like. Then you open the main.cs file that's in the same folder as the .exe file and change the $defaultGame = "demo" to reflect what you named your folder (i.e. change the "demo" part into "myFolder").
Also check this article if you want to use the TGE GUI:
http://tdn.garagegames.com/wiki/TSE_WorldBuilder
12/04/2007 (3:57 am)
You need to be inside a mission to do that. As you have TGEA then I assume the Demo walkthrough is launched. Just start the walkthrough and press F11.It might be really annoying to do that everytime though and you might want to keep the demo folder intact. You can just copy the folder you want as a starter (I copied the terrain_water_demo) and rename it to something you like. Then you open the main.cs file that's in the same folder as the .exe file and change the $defaultGame = "demo" to reflect what you named your folder (i.e. change the "demo" part into "myFolder").
Also check this article if you want to use the TGE GUI:
http://tdn.garagegames.com/wiki/TSE_WorldBuilder
Associate David Montgomery-Blake
David MontgomeryBlake