Game Development Community

Physics ? and Torque 2?

by Jonathan · in General Discussion · 11/30/2007 (2:21 pm) · 4 replies

Hello again... I have now looked around on the forum here, but I can't fine any thing about the Physics in Torque game engine or TGEA... :S

Do some one know something about the Physics?


I have heard about Torque 2, is it true that GG is developing on a new Torque? if it are true, do someone know someting about the new Torque engine? plz tell us ^^!

#1
11/30/2007 (2:27 pm)
If you want more advanced rigid body physics than the engine currently offers, you will have to add ODE or PhysX or another physics engine to TGE/A.

Torque 2, Transparent Development, and You
#2
11/30/2007 (2:41 pm)
So if i install physX in to TGE, will it do all the calculatin? if I add a box, and when i shot on it will the box move?
or do I need to code so the obj move when I hit it?
#3
11/30/2007 (2:53 pm)
You will have to know how to use PhysX when developing with it. It is not a drop-in solution.
#4
11/30/2007 (3:10 pm)
Oh... doh! and I don't know :P maby TEGA / TGE 2 will already have advanced Physics xD