fxFoliage Help
by Alexander Porter · in Torque Game Engine · 09/02/2002 (8:54 pm) · 8 replies
Ok I have an idea that this isn't the foliage as my problem, but i need help with it. when i complie fxfoliage.cc or.h it reads this:
Build : warning : failed to (or don't know how to) build 'C:\Colossus Development\Stable_1_1_2\torque\engine\New Code\fxFoliageReplicator.cc'
Build : warning : failed to (or don't know how to) build 'C:\Colossus Development\Stable_1_1_2\torque\engine\New Code\fxFoliageReplicator.h'
but the compilation reads 0 error, 2 warnings.
then when i try to re-build, i get an error that says something to this extent:
C:\Colossus Development\Stable_1_1_2\torque\engine\New Code\fxFoliageReplicator.cc' and C:\Colossus Development\Stable_1_1_2\torque\engine\fx\fxFoliageReplicator.h are both configured to produce C:\Colossus Development\Stable_1_1_2\torque\engine\out.vc6.DEBUG\fxFoliageReplicator.obj
project can not be built.
I had an fx file that they were in when compiled, now it thinks they're still there, can i remove a file from a project?
anythin helpful?
~Alex
ok
Build : warning : failed to (or don't know how to) build 'C:\Colossus Development\Stable_1_1_2\torque\engine\New Code\fxFoliageReplicator.cc'
Build : warning : failed to (or don't know how to) build 'C:\Colossus Development\Stable_1_1_2\torque\engine\New Code\fxFoliageReplicator.h'
but the compilation reads 0 error, 2 warnings.
then when i try to re-build, i get an error that says something to this extent:
C:\Colossus Development\Stable_1_1_2\torque\engine\New Code\fxFoliageReplicator.cc' and C:\Colossus Development\Stable_1_1_2\torque\engine\fx\fxFoliageReplicator.h are both configured to produce C:\Colossus Development\Stable_1_1_2\torque\engine\out.vc6.DEBUG\fxFoliageReplicator.obj
project can not be built.
I had an fx file that they were in when compiled, now it thinks they're still there, can i remove a file from a project?
anythin helpful?
~Alex
ok
#2
Okay, so I guess by the output, you are using VC6 correct? Right, I also presume that the fx files are located in...
C:\Colossus Development\Stable_1_1_2\torque\engine\New Code\?
... and that you've gone into your project and added both the .cc/.h files into it? (FileView / Right-Click Project / select files).
I'm not sure if this is a typo but you show that the header file is in a different directory...
C:\Colossus Development\Stable_1_1_2\torque\engine\fx\fxFoliageReplicator.h !
Just check that the files are located in the same directory on the disk and that the references for VC in fileview point to those files by selecting them and looking at their properties in fileview.
If all else fails, try a clean and a build. Sorry if this sounds patronising, I'm just not sure how well you know VC.
Hope this helps,
- Melv.
09/03/2002 (12:40 am)
Alexander,Okay, so I guess by the output, you are using VC6 correct? Right, I also presume that the fx files are located in...
C:\Colossus Development\Stable_1_1_2\torque\engine\New Code\?
... and that you've gone into your project and added both the .cc/.h files into it? (FileView / Right-Click Project / select files).
I'm not sure if this is a typo but you show that the header file is in a different directory...
C:\Colossus Development\Stable_1_1_2\torque\engine\fx\fxFoliageReplicator.h !
Just check that the files are located in the same directory on the disk and that the references for VC in fileview point to those files by selecting them and looking at their properties in fileview.
If all else fails, try a clean and a build. Sorry if this sounds patronising, I'm just not sure how well you know VC.
Hope this helps,
- Melv.
#3
it just so happens that I know alot about vc6!
but only if alot refers to opening a works space and files, as well as compiling and rebuilding and linking.
Heh.
thanx for the help melv- I'll try it.
Wo0t
09/03/2002 (12:22 pm)
Well.it just so happens that I know alot about vc6!
but only if alot refers to opening a works space and files, as well as compiling and rebuilding and linking.
Heh.
thanx for the help melv- I'll try it.
Wo0t
#4
and if i right click it i don't get the fileview option. clean and build wont do much else, because it still thinks the files exist....
09/03/2002 (12:37 pm)
ok so i tried to do the fileview but all i can get under "project" "add to project" -> "files"and if i right click it i don't get the fileview option. clean and build wont do much else, because it still thinks the files exist....
#5
If you look at the workspace view there are three tabs, "ClassView", "ResourceView" and "FileView". It's the last one I was refering to.
- Melv.
09/03/2002 (12:42 pm)
Alexander,If you look at the workspace view there are three tabs, "ClassView", "ResourceView" and "FileView". It's the last one I was refering to.
- Melv.
#6
~Alex
09/03/2002 (3:45 pm)
ok so i found the files in the file view section, i deleted all the fake h files but the fxfoliage.cc files are not displayed and it still thinks they are still there.i did the clean, under the right click section. it still thinks the cc is there along w/ the "new code" folder.u think i should just redo the engine- delete it all and start over? i didn't backup cause i don't have any thing to lose so its no biggie. waddya think?~Alex
#7
thanx anyways melv. i appreciate the help alot!
09/03/2002 (4:22 pm)
well screw it- gonna start over w/HEAD-thanx anyways melv. i appreciate the help alot!
Torque Owner Alexander Porter