Fps
by Thomas Bang · in Torque Game Engine · 11/19/2007 (4:54 am) · 1 replies
Hi
What's the difference between these Values? What does it mean?
$fps::real
$fps::realTotal
$fps::virtual
$fps::virtualTotal
Thanks
Thomas
What's the difference between these Values? What does it mean?
$fps::real
$fps::realTotal
$fps::virtual
$fps::virtualTotal
Thanks
Thomas
Associate William Lee Sims
Machine Code Games
Looking at the source code, I don't think realTotal and virtualTotal are even updaetd anymoer.
Alslo, $fps::real and $fps::virtual are only updated every half a second or so. Finally, both are "weighted" fps. In essence, the last values are multiplied by 93% and the new value is multiplied by 7% and then they are added together.