Compiling TGE
by Chris Sargent · in Torque Game Engine · 11/17/2007 (5:45 pm) · 2 replies
I'm back after 2 years and just compiled TGE 1.4.2 again with VC++ 2005 express addition. I seem to remember from 2 years ago about compiling so you can open TGE without the command prompt window. However I have no idea where to look for that now or what key words to look for.
Also, is there a way I can compile TGE so when I run TorqueDemo_debug.exe the window it opens in will be maximized instead of what I am getting now, a small window I can not resize.
Thank you,
Also, is there a way I can compile TGE so when I run TorqueDemo_debug.exe the window it opens in will be maximized instead of what I am getting now, a small window I can not resize.
Thank you,
About the author
Associate William Lee Sims
Machine Code Games
As for having the game come up maximized, simple run the game, go to "Options" and change the game to fullscreen. If you then fully exit the game (by using the Quit or Exit button) instead of using the "X" in the frame, it will save off that you want to do fullscreen for future plays.
Good luck!