Game Development Community

Height Proportion in TGEA

by Viren Thambidorai · in Torque Game Engine · 11/15/2007 (11:24 pm) · 1 replies

Hi all

I have a doubt about the proportion we should use in TGEA....

since I have heard this (it might be assumption) but I want to confirm that:

Is mandatory to scale everything double(Two times) with respect to real world units in TGEA beacuse TGEA shows everything very small if we set the units are real world..


Does this problem really exist ?????


Regards,
Viren

#1
11/21/2007 (9:28 am)
A good test I've found is to drop whatever assets you have into the game next to the Kork. Keep in mind though that he's taller than a regular human, at probably 8ft or so.