Game Development Community

UV Problems

by Caleb · in Artist Corner · 11/14/2007 (5:36 pm) · 3 replies

I was wondering if there's some way of exporting my shapes so my UV maps come out right. They Look fine in LightWave, but there all off center in Showtool. Here's some pictures.

In LightWave:
img216.imageshack.us/img216/4320/uvproblightwaverb1.gifAnd in Showtool:
img528.imageshack.us/img528/7407/uvprobshowtoolxi3.gifAnyone have some insight to how I might fix this?
Thanks.

#1
11/15/2007 (4:40 am)
After some testing, I noticed it was more off centered the larger the texture was. So I rescaled to 256x256, and now it fits just fine. :D

Are there any other texture sizes that can be used?
#2
11/15/2007 (4:57 am)
Your textures should work so long as they are powers fo 2 (64, 128, 256, 512, etc).
#3
11/15/2007 (5:09 am)
Thanks! :D

I remember reading something about that, but I had forgot.