Compilation Errors PT2 (I appear to have somehow broken the old
by Jeff Peck · in Torque Game Engine · 08/31/2002 (9:40 am) · 1 replies
I attempted to post the list of errors I was getting, but that broke the post again (just the header came up.. nothing beneath it)so I'll post a small sampling
opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _wd3dUseFontOutlinesA@32 opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _wd3dUseFontOutlinesW@0 opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _wglChoosePixelFormat@8 opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _wglDescribePixelFormat@16 opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _wglGetDefaultProcAddress@0 opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _wglGetPixelFormat@4 opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _wglSetPixelFormat@12 opengl2d3d_DEBUG.exp : error LNK2001: unresolved external symbol _wglSwapBuffers@4 ../example/opengl2d3d_DEBUG.dll : fatal error LNK1120: 378 unresolved externals Error executing link.exe. torqueDemo_DEBUG.exe - 379 error(s), 7 warning(s)
Torque Owner Jeff Peck
now I'm getting this: