Question about platform code...
by James Urquhart · in Torque Game Engine · 08/31/2002 (7:59 am) · 1 replies
In the Unix platform code, it seems to use the GLU + X11 api's for most of the things, but when it comes to the input, it appears to use SDL...
Why is this? Why not use sdl for the graphics aswell?
=/
-Stuart
Why is this? Why not use sdl for the graphics aswell?
=/
-Stuart
Torque Owner John Quigley
But yes, at one point the platform did not use SDL, so use of the library may not be as thorough as it could be.