Free Difs (house, cottage, pillars)
by Infinitum3D · in Game Design and Creative Issues · 11/10/2007 (10:38 am) · 9 replies
There are a half dozen dl's here. I made them and you can use them for free, no license.
I just hope someone gets some use out of them. If I get any good comments, I'll try to upload more, or send others by e-mail.
www.geocities.com/infinitum3d/
Tony
I just hope someone gets some use out of them. If I get any good comments, I'll try to upload more, or send others by e-mail.
www.geocities.com/infinitum3d/
Tony
#3
11/25/2007 (1:34 pm)
Nice, I got half of them downloaded. Any pictures?
#4
Darn, I wish I saw this sooner, I just spent two days making my own after a week of searching, and then I find this!
Edit--> Link works now
11/25/2007 (4:26 pm)
Geocities tells me that your link was broken. Darn, I wish I saw this sooner, I just spent two days making my own after a week of searching, and then I find this!
Edit--> Link works now
#5
12/23/2007 (9:44 pm)
I <3 you so much right now (in a ngw)
#6
12/23/2007 (9:59 pm)
Already exceeded bandwidth
#7
www.geocities.com/infinitum3d/CastleBuilderKit.zip
www.geocities.com/infinitum3d/CastleKit2.zip
I used QuArK to create a group of cubes with openings that can be used to build castles. There are hallways, rooms, dead ends, arrow slots in some, and the archer guard toppers. they aren't perfect. I have a few light leaks since I don't use portals, but in my game I just place a torch or lantern near the light leak to mask it :)
In my first try, Castle Builder, I wasn't as accurate in my sizes or texture, so things look and fit better in Kit2. As I get better, I'll upload more.
The cubes in CastleKit2 are basically 256x256 (torque units) or 8 meters by 8 meters square. Ideally, I'd base the size on 10, but textures need a power of two, so for seamless tiling, I have to use 8. I'll try to work on stairs and towers next. If anyone has suggestions, please let me know.
Geocities has a download bandwidth limit, so hurry. If it doesn't work today, try back tomorrow.
Hope you enjoy!
Tony




07/22/2008 (10:48 am)
Added two new dl's; Castle Builder and CastleKit2. www.geocities.com/infinitum3d/CastleBuilderKit.zip
www.geocities.com/infinitum3d/CastleKit2.zip
I used QuArK to create a group of cubes with openings that can be used to build castles. There are hallways, rooms, dead ends, arrow slots in some, and the archer guard toppers. they aren't perfect. I have a few light leaks since I don't use portals, but in my game I just place a torch or lantern near the light leak to mask it :)
In my first try, Castle Builder, I wasn't as accurate in my sizes or texture, so things look and fit better in Kit2. As I get better, I'll upload more.
The cubes in CastleKit2 are basically 256x256 (torque units) or 8 meters by 8 meters square. Ideally, I'd base the size on 10, but textures need a power of two, so for seamless tiling, I have to use 8. I'll try to work on stairs and towers next. If anyone has suggestions, please let me know.
Geocities has a download bandwidth limit, so hurry. If it doesn't work today, try back tomorrow.
Hope you enjoy!
Tony




#8
08/07/2008 (3:27 pm)
Nice work mate
#9
08/07/2008 (5:02 pm)
Cool. Thanks.
Employee David Montgomery-Blake
David MontgomeryBlake
Unfortunately, the data limit has been exceeded for Geocities.