Game Development Community

No Alpha Transparency

by Emile Van Hes · in Torque Game Engine Advanced · 11/09/2007 (4:05 am) · 2 replies

Hello developers,

I made a model of an object with a .PNG with alpha channel. In the ShowTool everything looks fine and the transparency is perfect.
But when imported into the mission of TGEA there is no transparency anymore.

Who can help?

(p.s. when importing in TGE it also works fine).

Thanks!

#1
11/09/2007 (4:51 am)
Sounds like you forgot to create the needed material for that texture that enables alpha.
No material -> no alpha on texture
#2
11/09/2007 (4:52 am)
You'll need to create a file called materials.cs in that folder and create a transparency shader for that skin.
tdn.garagegames.com/wiki/TSE/Materials/Overview

And more specifically:
tdn.garagegames.com/wiki/TSE/Materials/Translucency