Game Development Community

Poor linux performance (RW)

by Steven Lawton · in General Discussion · 08/31/2002 (3:39 am) · 8 replies

Hi i just thought i'd give Realm Wars a shot on my Linux box as a means to snagging the interest of a coder friend I know. Everything installed fine the only problem occurs as soon as i get into the level at which point i'm doing around 0.5 frames per second at 640x480x16bpp.

System Spec:

Athlon 650
256MB RAM
Geforce 1
Suse 8.0

now i know the system spec may be a bit low but i thought i could at least get it running at playable levels. I have recent NV drivers installed i'm just not sure what else i need to make sure is there to get it running, any help would be greatfully appreciated.

*edit updated system specs*

#1
08/31/2002 (3:49 am)
I've heard some people say it runs better in 32-bit mode than 16.
#2
08/31/2002 (3:53 am)
nah, 32 bit will only make it look nicer... but your system is really very low-end for RW... or any recent 3D game... although the fps is is really very low... dunno... did you try any other game lately?
#3
08/31/2002 (4:47 am)
I've just slapped another 128mb of ram in think i got 0.3fps increase :)

I'm just about to download the UT binaries and see how that runs. All the built in 3d games run fine but they aren't particulary high tech (although i did get distracted for a good 30 mins by Tux Racer :))

More to follow i'm sure.....
#4
08/31/2002 (5:06 am)
Right UT installed 1024x768x16bpp is approx 50 - 60FPS in CTF Face. 32 BPP is not an option strangely so something must be wrong in my gfx card settings.

I have no soundcard installed and RW does complain about missing OpenAL so i may install a card and OpenAL just to see if it's tripping up on that
#5
08/31/2002 (10:32 am)
Well soundcard and openAL installed no difference there, can't see why the system is hanging up this badly on torque.

As far as i can tell the rest of my components Mesa etc are up to date. To top it all off now i've somehow broken my mouse :)

I think i'd better stop before i kill the CVS/web server on it.
#6
08/31/2002 (11:07 am)
Run it with the "-console" parameter and see if its running the software opengl driver.

If it is, check your opengl libs & symlinks. One of them may be pointing to the mesa software renderer.

(I had a problem with torque using the software ogl even when other apps didn't. Turned out there was an extra GL lib pointing to the mesa software library)
#7
09/04/2002 (7:18 am)
thanks that fixed it ;)
#8
09/04/2002 (8:34 am)
It does sound like you're using OpenGL in software mode.