Poor linux performance (RW)
by Steven Lawton · in General Discussion · 08/31/2002 (3:39 am) · 8 replies
Hi i just thought i'd give Realm Wars a shot on my Linux box as a means to snagging the interest of a coder friend I know. Everything installed fine the only problem occurs as soon as i get into the level at which point i'm doing around 0.5 frames per second at 640x480x16bpp.
System Spec:
Athlon 650
256MB RAM
Geforce 1
Suse 8.0
now i know the system spec may be a bit low but i thought i could at least get it running at playable levels. I have recent NV drivers installed i'm just not sure what else i need to make sure is there to get it running, any help would be greatfully appreciated.
*edit updated system specs*
System Spec:
Athlon 650
256MB RAM
Geforce 1
Suse 8.0
now i know the system spec may be a bit low but i thought i could at least get it running at playable levels. I have recent NV drivers installed i'm just not sure what else i need to make sure is there to get it running, any help would be greatfully appreciated.
*edit updated system specs*
About the author
#2
08/31/2002 (3:53 am)
nah, 32 bit will only make it look nicer... but your system is really very low-end for RW... or any recent 3D game... although the fps is is really very low... dunno... did you try any other game lately?
#3
I'm just about to download the UT binaries and see how that runs. All the built in 3d games run fine but they aren't particulary high tech (although i did get distracted for a good 30 mins by Tux Racer :))
More to follow i'm sure.....
08/31/2002 (4:47 am)
I've just slapped another 128mb of ram in think i got 0.3fps increase :)I'm just about to download the UT binaries and see how that runs. All the built in 3d games run fine but they aren't particulary high tech (although i did get distracted for a good 30 mins by Tux Racer :))
More to follow i'm sure.....
#4
I have no soundcard installed and RW does complain about missing OpenAL so i may install a card and OpenAL just to see if it's tripping up on that
08/31/2002 (5:06 am)
Right UT installed 1024x768x16bpp is approx 50 - 60FPS in CTF Face. 32 BPP is not an option strangely so something must be wrong in my gfx card settings.I have no soundcard installed and RW does complain about missing OpenAL so i may install a card and OpenAL just to see if it's tripping up on that
#5
As far as i can tell the rest of my components Mesa etc are up to date. To top it all off now i've somehow broken my mouse :)
I think i'd better stop before i kill the CVS/web server on it.
08/31/2002 (10:32 am)
Well soundcard and openAL installed no difference there, can't see why the system is hanging up this badly on torque. As far as i can tell the rest of my components Mesa etc are up to date. To top it all off now i've somehow broken my mouse :)
I think i'd better stop before i kill the CVS/web server on it.
#6
If it is, check your opengl libs & symlinks. One of them may be pointing to the mesa software renderer.
(I had a problem with torque using the software ogl even when other apps didn't. Turned out there was an extra GL lib pointing to the mesa software library)
08/31/2002 (11:07 am)
Run it with the "-console" parameter and see if its running the software opengl driver.If it is, check your opengl libs & symlinks. One of them may be pointing to the mesa software renderer.
(I had a problem with torque using the software ogl even when other apps didn't. Turned out there was an extra GL lib pointing to the mesa software library)
#7
09/04/2002 (7:18 am)
thanks that fixed it ;)
#8
09/04/2002 (8:34 am)
It does sound like you're using OpenGL in software mode.
Torque 3D Owner Eric Forhan