TGB won't install on Mac OSX 10.5 (Leopard)
by Dafydd Walters · in Torque Game Builder · 10/26/2007 (1:28 pm) · 33 replies
Hello.
I just want to make sure Garage Games is aware that Torque Game Builder appears not to install at all on Apple's latest OS for the Mac.
The installer just crashes (apparently with a segfault) every time it is launched.
I even tried re-formatting my hard drive and installed OS X 10.5 on the clean drive, in case this was some strange Tiger -> Leopard upgrade issue. However, TGB failed to install even on a clean Leopard installation.
I tried to install both versions 1.5.1 and 1.1.3 of Torque Game Builder (commercial, professional editions) to no avail (same result in both cases).
My computer is a Mac Mini with 512MB of RAM, Intel Core Duo 1.66 GHz CPU and an Intel GMA 950 GPU with 64MB video RAM.
Regards,
Dafydd Walters.
I just want to make sure Garage Games is aware that Torque Game Builder appears not to install at all on Apple's latest OS for the Mac.
The installer just crashes (apparently with a segfault) every time it is launched.
I even tried re-formatting my hard drive and installed OS X 10.5 on the clean drive, in case this was some strange Tiger -> Leopard upgrade issue. However, TGB failed to install even on a clean Leopard installation.
I tried to install both versions 1.5.1 and 1.1.3 of Torque Game Builder (commercial, professional editions) to no avail (same result in both cases).
My computer is a Mac Mini with 512MB of RAM, Intel Core Duo 1.66 GHz CPU and an Intel GMA 950 GPU with 64MB video RAM.
Regards,
Dafydd Walters.
#22
12/07/2007 (1:27 pm)
My fix for the 'jumping mouse' bug (just above) works 100% for me...
#23
12/07/2007 (3:10 pm)
I have the version without the source code, unfortunately
#24
12/08/2007 (12:34 am)
Kenneth estimated on Nov 15 that GG would be pushing a build out "in 1 and 1/2 - 2 and 1/2 weeks". I'm guessing this new build must now be imminent. Any more word on this GG?
#25
12/08/2007 (12:58 pm)
There is a wee bit more to do on monday, and QA will sign off shortly thereafter so it's really close. :)
#26
12/08/2007 (1:49 pm)
Sweeeeeeeeeet! thanks for the update!
#28
12/14/2007 (7:05 am)
A status update would be nice =)
#29
Cheers,
-Justin
12/14/2007 (5:26 pm)
TGB 1.6 was released today and it *should* fix this issue. I'll try it out later tonight and let you know what I find on my leopard install.Cheers,
-Justin
#30
12/14/2007 (9:40 pm)
Thank you so much =) Time to check it out!
#31
12/16/2007 (7:27 am)
Thank you. We'll be waiting for the fix confirmation. :)
#32
Thank you GG for coming up with the goods. I also appreciate the new file handling fixes - I can now remove a load of nasty cludges that were necessary to save data files in version 1.5.1.
12/16/2007 (7:39 am)
I can personally attest that the installation problem and the mouse jumping problem on Leopard are both definitely fixed in version 1.6.0 of Torque Game Builder (for me at least).Thank you GG for coming up with the goods. I also appreciate the new file handling fixes - I can now remove a load of nasty cludges that were necessary to save data files in version 1.5.1.
#33
I did come upon one bug, unrelated to this, but specific to macs as far as I can tell. If the project (and therefore) folder name is too long, it does not recognize the scripts inside the game folder.
But that is easily fixed (choose a shorter name!)
12/16/2007 (8:40 am)
Yup definitely gone =)I did come upon one bug, unrelated to this, but specific to macs as far as I can tell. If the project (and therefore) folder name is too long, it does not recognize the scripts inside the game folder.
But that is easily fixed (choose a shorter name!)
Torque Owner Ali Al-Khalifa