Saving a new mission nullifies all *.mis values to "" ?
by Browser_ice · in Torque Game Engine · 10/24/2007 (11:53 am) · 3 replies
If I do a create New Mission and then do a Save As, all the values inside the newmission.mis file are all nullified to =""
Why ?
Before saving it I went into the inspector and started changing things.
Loading this new mission causes an error which indicates I cannot load this mission.
Why ?
Before saving it I went into the inspector and started changing things.
Loading this new mission causes an error which indicates I cannot load this mission.
#2
But why does the saved mission (saved elsewhere then where the default newmission is) is blanked out even after I changed the values prior to saving it ?
10/24/2007 (4:01 pm)
I use 1.5.1But why does the saved mission (saved elsewhere then where the default newmission is) is blanked out even after I changed the values prior to saving it ?
#3
I added simgroups and moved things around while in the Inspector and when I do a save, all those objects and groups are kepted in my *.mis file but all the values are nullified to "".
Why ?
This is extreamly annoying. If for some reason I cannot load my mission into Torque and my *.mis file has been nullified, then I am screwed !!!!!!
11/03/2007 (6:29 pm)
Ok now this has nothing to do with the blank mission. Everytimes I save my mission in the Torque TGE 1.5.1 editor, it always nullifies all my values.I added simgroups and moved things around while in the Inspector and when I do a save, all those objects and groups are kepted in my *.mis file but all the values are nullified to "".
Why ?
This is extreamly annoying. If for some reason I cannot load my mission into Torque and my *.mis file has been nullified, then I am screwed !!!!!!
Associate David Montgomery-Blake
David MontgomeryBlake
I tried it on Tutorial.base and did not get an error loading the mission.
Which are you using?
EDIT: I used 1.5.2.