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Radius Search Doesn't Pick up SpawnSpheres unless in the Editor

by Bryce · in Technical Issues · 10/19/2007 (6:14 am) · 1 replies

Name says it all. I have a Container Radius Search that my AI players use to pick up objects and evaluate if they are within FOV and range for their vision. The problem is, when I want it to pick up SpawnSpheres, it doesn't unless I open the world editor, then it works just fine. Close the editor, search doesn't pick it up anymore.
Is there a fix? Something tells me this lies in the onEditorRender() function, but I cant figure out what it is. Help is always appreciated!

#1
11/21/2007 (9:14 am)
It may be filtering them out based on a mask for the search. As I recall you don't yet have the engine(I've seen some of your AI posts, cool stuff)? Unfortunately I think that it might be problem you'd have to fix in source.