Radius Search Doesn't Pick up SpawnSpheres unless in the Editor
by Bryce · in Technical Issues · 10/19/2007 (6:14 am) · 1 replies
Name says it all. I have a Container Radius Search that my AI players use to pick up objects and evaluate if they are within FOV and range for their vision. The problem is, when I want it to pick up SpawnSpheres, it doesn't unless I open the world editor, then it works just fine. Close the editor, search doesn't pick it up anymore.
Is there a fix? Something tells me this lies in the onEditorRender() function, but I cant figure out what it is. Help is always appreciated!
Is there a fix? Something tells me this lies in the onEditorRender() function, but I cant figure out what it is. Help is always appreciated!
Associate Ross Pawley