Ball Physics using Rigid Shape class?
by Gustavo Boni · in Torque Game Engine · 10/17/2007 (1:01 pm) · 3 replies
Hey guys,
For a game that is very similar to Baseball, can i use the rigid shape class to simulate the ball?
Thanks in Advance.
For a game that is very similar to Baseball, can i use the rigid shape class to simulate the ball?
Thanks in Advance.
#2
You may have to make modifications to rigidshape tho. I couldn't find it in a quick search, but there is a resource around here for bouncing rocks. That would be a good place to learn from.
10/19/2007 (3:32 am)
Simple answer...Yes you can.You may have to make modifications to rigidshape tho. I couldn't find it in a quick search, but there is a resource around here for bouncing rocks. That would be a good place to learn from.
#3
10/19/2007 (3:37 am)
Hey Mike, thank you very much for your help! Thanks a lot!
Torque Owner Gustavo Boni
Anyone?