Game Development Community

Textures / Materials

by dArchitect · in Artist Corner · 10/17/2007 (10:50 am) · 2 replies

I make my model and add a texture to it. I align the texture to the way I want it and export it using the LW to DTS exporter. I open the *.dts in Showtool Pro and discover that my textures have either shifted to a side or just don't look at all the way I had it in Modeler. Any ideas?

#1
10/17/2007 (7:31 pm)
What mapping are you using for your texture? Have you tried using a UV map?
#2
10/18/2007 (6:02 am)
I wasn't at the time. The only problem I have now is trying to get the UV to show up without seams on complex model(s) part(s).