Game Development Community

Purpose of LIB?

by Andreas Jung · in Torque Game Engine · 08/25/2002 (2:37 pm) · 5 replies

It's been quite a year since purchasing Torque, but I've never seriously started a game. I wanted to make my own engine, but as nearly everyone expired, that's nearly impossible as indie-programmer. I'm also not man enough to start with a packman-clone. So I'm here at Torque again.
Now, I want to start my own game (again ;-)). I noticed, that the files in the "Torque Example" and "Torque Lib" projects are (nearly) the same. First, I thought that the example would "use" the lib, but it doesn't. So what is the purpose of the torque-lib-workspace? Is it same kind of template to start my own project; or should i use the torque-example to start my own project???

#1
08/25/2002 (10:22 pm)
The Torque lib is only(?) used to link the other VC "projects", e.g. to compile the different Torque tools like the MAX exporters... I don't think you can use it for anything else... so yes, the "Torque Example" is the way to go...
#3
08/26/2002 (1:38 am)
OK, think I got it.

@Frank: You're the DoP man, right? Great peace of software :) Anyway, I have no idea how you're link is related to my question, but it looks damn interesting.
#4
08/26/2002 (4:58 am)
Yep i'm the man behind DoP :)
Concerning my link, it's just an example for Beffy to show him an example of a use of the lib.
#5
08/27/2002 (2:29 am)
Ah, OK. Thx