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Starter.fps "stronghold" will not load

by Steve Damsky · in Torque Game Engine · 10/15/2007 (9:03 am) · 4 replies

Hi -- I have just started working with TGE 1.5.2 . When I load starter.fps I get several options: content pack 1 demo, content pack 2, barebones, lighting demo and stronghold. They all load up fine, except stronghold. When i attempt to load the "stronghold" mission the program hangs at the "lighting world" screen. Has anyone else had this problem? Any advice on how to proceed? I have tried t his on 2 different computers with clean instalations of the engine. Thanks.

#1
10/15/2007 (9:08 am)
Are you sure it hangs? That mission does take an unacceptably long time to light. Try waiting, then waiting some more, eventually it should load. Bah, lightmaps, so glad I discovered other indie engines that are with the times.
#2
10/15/2007 (9:46 am)
Also, check for errors in your console.log file to see if something wierd happened. If playgui.cs has a syntax error in it, this sometimes happens, but the fact that you can load other missions means maybe a prob in the mission file itself.
#3
10/15/2007 (9:46 am)
Well, I'll be danged. You are right, it does not hang it just takes an "unacceptably" long time to light. I thought it was hanging because 1. I am impatient and 2. all the other missions came right up. I guess I should be thankful for a problem with such an easy resolution.

I'm intrigued by your last statement...can you elaborate on other indie engines available?
#4
10/16/2007 (1:33 am)
Other engines that use full dynamic lighting and shadows. DevMaster.net is a good starting point to find other engines that are in existence.