Game Development Community

Quality Assurance Engineer for Hire

by Phillip Chan · in Jobs · 10/08/2007 (7:19 pm) · 3 replies

Many here aspire to be great game developers. Many here dream to make it big one day and own a development studio. Some hope to publish their games.

I respect the skills and ambitions of anyone that wants to make a game. I encourage it because I believe variety and innovation come from competition and imagination. I respect it because I want to make games one day.

I've spent the last 3+ years at a major publisher in El Segundo, CA as a QA Tester. I've tested every genre on every platform. I know Technical and Functionality testing intimately. I've slept with bug databases. But I'm tired. I want to make games too. I want to be on the dev side, helping to fuel creative solutions and bring balance to games. I'm tired of working for the man.

Some think that testing is easy. When one thinks of testing, the mind is sure to conjure images of unshaven men playing games all day. The truth is that testing requires knowledge. One cannot simply say, "I pressed MB1 and the game crashed". One must produce crash logs, write detailed bugs and reproduction steps. One must judge the value of the bug- is it an A bug? Does a small patch of untextured wall qualify as a show stopper?

I will bug for you. Give me a database, a build, and I will make you weep. Pay me, and I'll burn your game until all that remains will be a GMC candidate that glows with the bright beauty of closed bugs, stability, and balance. You will receive detailed reports, from TCR checklists to Status Reports, Milestones and Post-Mortems.

#1
10/08/2007 (7:43 pm)
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#2
10/08/2007 (8:01 pm)
How much do you charge?
#3
10/09/2007 (10:53 am)
Contract QA in the game development industry typically charge $15/THr., but that is obviously negotiable. I am willing to discuss various other methods of payment delivery that may suit the producer better on a tailored case by case basis.

If you're willing to discuss your project with me, with obvious copywritten details incognito, please feel free to email me. I'll need, at the very least, your milestone dates and development plan, so that I can write a proposal for a test cycle plan and include what resources I can offer. We should also discuss the method of bug delivery- I can host and set up a PHP bug database if needed.