Game Development Community

How do I compile with Xcode?

by Tyler Slabinski · in Torque Game Engine · 10/06/2007 (2:32 pm) · 5 replies

I have edited some .cc files and I would like to compile it. How do I do this?

#1
10/08/2007 (7:18 am)
Load the project, set the release, and then build the app. You will need to copy the application to the TGE directory once compiled with the default configuration.
#2
10/09/2007 (6:36 pm)
Well when I load up project.pbxproj, nothing happens. Xcode runs but no screen or anything comes up.
#3
10/10/2007 (4:58 am)
If you are using Xcode 2.2 (the latest), you want the project file that ends in .xcodeproject. I believe Xcode 1.5 to 2.0 use .xcode as project file, and it's only really old versions (prior to 1.5) that use .pbxproj, though newer versions may be able to import that.

So look for the .xcodeproject versions of the project file.
#4
11/21/2007 (7:26 pm)
I can't seem to find any, I am using 2.0 so is there anyway to import it?
#5
11/23/2007 (12:26 pm)
I just got 2.5 so how do I import it?