Game Development Community

Footed Vehicle

by Robert Brower · in Torque Game Engine · 08/23/2002 (5:58 pm) · 4 replies

I have a question in regards to vehicles. I want to create a walking vehicle (like in star wars) that flys (has jets or something).

A walking flying vehicle... I don't know the first thing about the vehicle code. This sounds like a change to the C++ code base but I don't know yet.

Has anyone ever done something like this before? Can you point me to any threads that you know of that might help.

Thanks!

RB

#1
08/23/2002 (6:19 pm)
Maybe change the player model and movement etc? and have a jetpack?
#2
08/23/2002 (7:27 pm)
What i want to do is have a vehicle that a passenger can sit on (mount). The player can then make the vehicle walk, run, and fly. I've been reading this database nonstop since I downloaded the sdk. I haven't seen mention of anything like this. I'm just looking for a few pointers in the right direction.
#3
09/16/2002 (5:00 pm)
I've added ~flying~ tieing it to the jump key for now and it works okay. Now all i need to do is substitute the jump animation for the fly animation. later I guess I will figure out how to add additional animations so I can have both jump and fly.
#4
09/24/2002 (10:49 pm)
I have to work on a similar vehicle as you. One of the characters in our project is a "Dragon Champion" and has the ability to pilot/ride a dragon. Also, our Knight can tame and ride a horse - so thats two similar vehicles I will have to make.

I begin work on the Torque (in general) on the 27th, so I will make this a priority and get back to you.