How to completely disable the observer camera
by Rik Girbes · in Torque Game Engine · 10/04/2007 (6:03 am) · 2 replies
If you press "alt + c" you can observe the whole world.
how do i completely disable that?
thanks,
Rik Girbes
how do i completely disable that?
thanks,
Rik Girbes
#2
i dont have torsion, but i will buy it now. (i meen its only 39 dollar)
10/04/2007 (7:45 am)
K sorry.i dont have torsion, but i will buy it now. (i meen its only 39 dollar)
Community Manager Michael Perry
ZombieShortbus
In starter.fps\client\scripts\default.binds.cs:
function toggleCamera(%val) { if (%val) commandToServer('ToggleCamera'); } moveMap.bind(keyboard, "alt c", toggleCamera); (make sure you delete this from config.cs too)In starter.fps\server\scripts\commands.cs:
function serverCmdToggleCamera(%client) { %control = %client.getControlObject(); if (%control == %client.player) { %control = %client.camera; %control.mode = toggleCameraFly; } else { %control = %client.player; %control.mode = observerFly; } %client.setControlObject(%control); }For future reference, search for your problem in the scripts. You can usually find them quickly. What I did to locate the code involving the observer camera was this:
1. Launch Torsion
2. Load the starter.fps project
3. Ctrl+Shift+F (find in all files)
4. Search criteria: "alt c"
Figuring it out from there is trivial.