Game Development Community

TGB 1.5 for linux

by Pedro Melendez · in Technical Issues · 10/03/2007 (3:26 pm) · 3 replies

Hi,

I have just change my windows box for a ubuntu box, and I have bought TGB Pro a couple of months ago. I have just realized that the linux version for TGB is 1.1.1 instead of TGB 1.5. Anyone have experience about compiling TGB 1.5 in linux? Or I'm alone in this matter? :)

Thanks in advance,

Pedro

#1
10/03/2007 (3:53 pm)
There were a few token attempts at this a while ago, but thanks to a bunch of platform-specific decisions [native widget sets], making 1.5 work as intended on Linux will be something of a PITA.

You may find it easier to add T2D back into TGE as was possible back in the day [and use the Game Builder bit on other platforms, if that's what you want], but again... thanks to a plethora of design decisions along the way to 1.5, this is also no longer trivial.

Gary (-;
#2
10/04/2007 (5:11 am)
Thanks a lot Gary!,

It's a shame to heard something like that, I guess I would have to evaluate several options in order not install a second OS in my box.

Thanks again for the response,

Pedro
#3
08/22/2008 (9:31 am)
My problem too - man i hate working in fistah

gross

yowl

ewww

edit:

could i develop in linux 1.1 tgb and quickly rebuild it for whatever windoze tgb?

and is the linux tgb game dataset (all the folders) the same as the winblows tgb version?