Let a object move by walking agains it.
by Rik Girbes · in Torque Game Engine · 10/01/2007 (3:25 am) · 6 replies
How do i make a rope that hangs on the celing move, by walking agains it.
like i see the rope, and when my character moves agains it, it will move.
thanks Rik Girbes.
like i see the rope, and when my character moves agains it, it will move.
thanks Rik Girbes.
#2
10/01/2007 (3:31 am)
Does that work with torque game engine advanced?
#3
10/01/2007 (3:32 am)
Sure, if you code it.
#4
10/01/2007 (3:38 am)
How to code somthing like that?
#5
10/01/2007 (3:39 am)
ODE should handle this as well. I think it would be a heirarchy of hinged joints with each piece being a rigid body. Ropes are a soft body I believe but ODE doesn't handle them. Someone here has a resource for including ODE into Torque. Steep learning curve though. Start with a rope with one hinge and work from there.
#6
10/01/2007 (3:52 am)
K thanks, i will check it out.
Torque Owner Tim Heldna