Milkshape
by Nathan Kent · in Artist Corner · 09/30/2007 (6:30 am) · 6 replies
I resently downloaded Milkshape 1.8.1b, and I have no clue how to add a colision mesh. I've gotten my object into the game, but there is no collision mesh, so they pass right through it. If anyone could tell me how to do this, I'd be grateful.
About the author
#2
Material names don't have anything to do with Collision meshes, although there is some data stored in the Comments of Materials[sequence information]. Read the documentation that accompanies the DTSPlus! exporter; as it explains it all, quite clearly. Small bit of reading to actually getting an answer. I never understand why not many seem to bother reading the documentation that comes with plugins, programs, etc...LOL<<
10/01/2007 (5:15 am)
That is indeed wrong. Material names don't have anything to do with Collision meshes, although there is some data stored in the Comments of Materials[sequence information]. Read the documentation that accompanies the DTSPlus! exporter; as it explains it all, quite clearly. Small bit of reading to actually getting an answer. I never understand why not many seem to bother reading the documentation that comes with plugins, programs, etc...LOL<<
#3
10/01/2007 (5:19 am)
Im not sure if that was directed at me or not, but if it was, I was just trying to recall what I thought Id read somewhere, I havent used milkshape in a long time, because I find blender to be much better.
#4
BTW, Nateck, Rex's suggestion is a good idea, the documentation with DTSPlus is pretty straight forward on just about anything you need to know on the basics. Some things start getting slightly more complicated like vehicle hub nodes and such, but that's probably down the road a bit.
-Alan
10/01/2007 (7:32 am)
Name the box that you've made collision-1 (or collision-2 for a second collision mesh, collision-3 for a third, etc.). Export. Done deal. BTW, Nateck, Rex's suggestion is a good idea, the documentation with DTSPlus is pretty straight forward on just about anything you need to know on the basics. Some things start getting slightly more complicated like vehicle hub nodes and such, but that's probably down the road a bit.
-Alan
#5
Really? I've been debating about using Blender instead of Milkshape.
The Milkshape I've been using already has an exporter, so I didn't install the DTSPlus exporter.
Ok, I've installed in now, let's see if it worked...
10/01/2007 (1:33 pm)
@Ben ImmelReally? I've been debating about using Blender instead of Milkshape.
The Milkshape I've been using already has an exporter, so I didn't install the DTSPlus exporter.
Ok, I've installed in now, let's see if it worked...
#6
10/01/2007 (1:40 pm)
Yeah, I am so going blender.
Ben Immel