Collapsing Vertices error
by Jake Callery · in Artist Corner · 09/26/2007 (5:05 pm) · 3 replies
Ok... I give up, what causes this error?
This is a skinned mesh, with multiple meshes skinned to the joints.
I have tried removing the offending mesh, and it just errors out on the next
mesh in line.
Can I turn off optimizations for testing some how?
Any ideas?
Optimizing meshes... Optimizing skin mesh "headBandKnot100" detail level 100. Assertion failed when collapsing vertices (2)
This is a skinned mesh, with multiple meshes skinned to the joints.
I have tried removing the offending mesh, and it just errors out on the next
mesh in line.
Can I turn off optimizations for testing some how?
Any ideas?
#2
09/26/2007 (7:07 pm)
Maybe try poly Cleanup? or maybe some unwanted history is still on your geometry after skinning?
#3
I think there is something else going on with that scene, so I'm not going to worry about
it for now. I'm not convinced it has anything to do with the mesh really.
I deleted the mesh, added a cylinder, and the exporter just crashed at "Optimizing Meshes".
Thanks much for your time though!
09/27/2007 (3:59 am)
Hi Kurt, thanks for the response. I did try that, but no go.I think there is something else going on with that scene, so I'm not going to worry about
it for now. I'm not convinced it has anything to do with the mesh really.
I deleted the mesh, added a cylinder, and the exporter just crashed at "Optimizing Meshes".
Thanks much for your time though!
Torque 3D Owner Jake Callery
any idea on what might cause that?