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Scripting editor for TGEA 1.0.3

by Aldo · in Torque Game Engine · 09/16/2007 (8:37 am) · 2 replies

Hi all,
I found TIDE as a Torque scripting IDE.
Actually I followed the steps stated in the TIDE site but creating a new TIDE project did't work since it returned :
java.lang.NoSuchMethodError: projectviewer.ProjectManager.addProject(Lprojectviewer/vpt/VPTProject;)V
	at com.garagegames.torque.tide.Tide.createProject(Unknown Source)
	at com.garagegames.torque.tide.Tide.newProject(Unknown Source)
	at com.garagegames.torque.tide.Tide.newProject(Unknown Source)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)

I have two question actually:
1) is TIDE the IDE that is commonly used for scripting development?
2) if yes, could somebody please tell me what to look into to solve the problem?

Many thanks.

#1
09/16/2007 (9:13 am)
I use "Torsion" which you can buy from Garagegames

Or for a free IDE, you can use "Codeweaver" which you can get from www.torquedev.com

Both have a lot of features to help make scripting in Torque very easy.
#2
09/16/2007 (9:46 am)
Thanks.
I found also an all in one TIDE package which seems to work.
I will try Codeweaver anyway, sice it is suggested.
Could you also please tell me if this page

http://www.garagegames.com/docs/tge/general/index.php

is a good starting point for a TGEA newbie, and if this reference is complete to understand TGEA.

Many thanks.