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Some sound are not heard

by Pier Paolo Guillen Hernadez · in Torque Game Builder · 09/13/2007 (7:48 pm) · 1 replies

Hi!

Continuing with the problems I'm having, there's a really weird one with the sounds. Everything was going great until suddenly the just stopped working. I did have some problems earlier and I think they were related to winamp. When that happened (which was somewhat rare), I just restarted the game and that usually fixed it.

After a while, it just stopped playing the sound. Only the music would be heard. There was some sound that did play every time and afterwards most of the other sounds would start playing again. So I ended using that sound at the beginning of the level which fixed most problems. The only one that remains is that two different sounds aren't able to play at the same time.

Having fixed the last problem would be nice, although it doesn't bothers me much. What I really want to know is why playing one sound makes the others play too and if there's a way to fix this (instead of just playing the sound at the start).


Thanks for your help!

Pier

PS: I think posting some could would help, but as the sounds are scattered around several scripts, I decided not to. If there's anything specific that would help, I'll post it later (or in the worst case, I can post the whole project).

#1
09/14/2007 (7:35 am)
I'm not an expert with the Torque sound system, but if I had to wager a guess, it *might* have to do with the way sounds are assigned to channels. Muting/pausing a channel rather than a specific sound could possibly effect other sounds on the same channel? (that was a complete guess, and might be complete hogwash)

--clint