Game Development Community

TGE 1.5.2 Graphical Bug in Vista

by Stony Brook University (#0001) · in Torque Game Engine · 09/11/2007 (7:12 am) · 21 replies

I recently updated my system from Windows XP to Windows Vista and encountered a graphical bug. Check the video here:

http://soapbox.msn.com/video.aspx?vid=350251c0-8407-42de-bbfa-771cd372a2e8

The video is displaying the default Starter.FPS demo, however the issue is not exclusive to the FPS demo. It also occurs when running Starter.Racing and subtly when running Tutorial.Base in the world editor. It seems that the issue becomes worse when viewing interior objects and static shapes. Any ideas?

Edit: Fixed link

Edit2: It may be useful to note that the issue only occurs when running in OpenGL mode, windowed or full screen at multiple resolutions using either bit depth (16/32). It does not occur in D3D, however there is a noticeable reduction in framerate in this mode that I would prefer to avoid.
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#21
06/09/2008 (8:41 am)
The key problem with "cleaning up" is that people hate having their posts edited or moderated for content. They may not like flame wars being cleaned up, but they really hate having their words changed, even if it is misinformation. They respond much better to having things clarified for them. But that takes time as well.
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