How to import the shape in to torque engine by coding
by Manikandan · in Torque Game Engine · 09/11/2007 (2:07 am) · 1 replies
Hi all...
Actually iam new to toque engine...Now iam trying to develop a game using torque script...i dont know
how to load a shape by torque script coding...any one can u help me...send the coding for to load the shape in the torque engine....
Thanks in advance...
Actually iam new to toque engine...Now iam trying to develop a game using torque script...i dont know
how to load a shape by torque script coding...any one can u help me...send the coding for to load the shape in the torque engine....
Thanks in advance...
Torque Owner Tim Heldna
datablock StaticShapeData(yourShape) { shapeFile = "~/data/shapes/yourShape.dts"; }; function spawnShape() { // Create a new shape (placed at center of world) %shape = new StaticShape() { dataBlock = yourShape; }; %shape.setTransform("0 0 300 1 0 0 0"); MissionCleanup.add(%shape); }