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3rd Person

by Evan Helford · in Game Design and Creative Issues · 08/31/2007 (4:53 pm) · 1 replies

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  • Getting Started

  • #1
    08/31/2007 (4:53 pm)
    Yes. Press TAB and you will see the third-person camera from the camera node of the model. You can also include the Advanced Camera resource for more fine-grained control of the camera.

    For a platformer, you would either need to integrate the pathed interior resource or the platforms players can ride on resource (for DTS objects).