Game Development Community

TorqueGB and TorqueGE? For different kinds of games?

by KP · in Torque Game Engine · 08/26/2007 (5:42 pm) · 2 replies

Hi! This is kind of a dumb question, sorry. I've had the TorqueGE 3D 1.4 program for a while now, but am interesting in starting off with a simpler, 2D game, to familiarize myself with the kit.
Can I do this reasonably well with the TorqueGE program, or should I get TGB to do this? Can GE already do everything that GB can do?

Thanks!

#1
08/26/2007 (5:49 pm)
If you are wanting to do a 2d game I would recommend getting TGB.

TGE can do some of the things that TGB does, but TGB does them better. Not that TGE sucks or anything. I am just saying that for a 2d game TGB is the ticket.

I have several projects that I am working on in both TGE and TGB.

TGB can take a little bit to get used to the editor, but one you get past that you shouldn't have too many problems.
#2
08/27/2007 (6:57 am)
If you want to make a 2D game, then TGB is the way to go. TGB, while built on top of Torque techology, is a completely different beast that is oriented completely and totoally towards making 2D games. You would have to completely recreate all of its functionality in TGE if you went that direction.