Game Development Community

Particle trails

by Matthew Jones · in Torque Game Engine · 08/12/2002 (9:47 pm) · 2 replies

I seem to get a trail of of my particles that I use for a muzzle flash. It happens if I shoot and run or strafe at the same time. Any suggestion or fixes for this. I would like to have the particle follow the gun no matter what but it doesn't seem to work out. I do have the particle set to go off pretty fast but its not fast enough to prevent it from looking like crap.
Any help would be appriciated.
Thanks
Matt

#1
08/13/2002 (1:14 am)
Matt, I strongly suggest not using particles for muzzle flash.

Or rather, not the torque particles. The particles arent complex enough to handle it, much better to use a mesh that animates visibility on your weapons fire cycle.

I did that on my marine pulse rifle and it works much better.

Phil.
#2
08/13/2002 (2:53 pm)
I tried that but it doesn't seem to have the lighting effect I am looking for. It stays dark and doesn't look very real. Do you have any good suggestions for setting it up to get a good flash out of it.
Thanks
Matt