Dynamically changing fonts in a GuiProfile
by Ian Omroth Hardingham · in Torque Game Engine · 08/21/2007 (11:18 am) · 2 replies
Hey guys.
Title says it all really - has anyone got any idea of a good approach to changing the font of a GuiProfile while Torque is running and having the change shown on any controls which use that profile?
Cheers,
Ian
Title says it all really - has anyone got any idea of a good approach to changing the font of a GuiProfile while Torque is running and having the change shown on any controls which use that profile?
Cheers,
Ian
#2
08/23/2007 (5:38 am)
Or, you can assign another GuiProfile to your GuiControl, so it will use fonts from new profile.
Torque Owner Stefan Lundmark