Game Development Community

Rigid body Physics status

by Rivage · in Torque Game Builder · 08/16/2007 (10:10 am) · 83 replies

Hello

I know this already been discussed by the past but it as been more than 1.5 years now since i buy this tool and the Rigid Body Physics system is still Buggy or incomplete.

I left the forum for quite a long time now, and i would like some news or status around that feature.
I'm not asking "when" but rather "where" are you in the development.

I read about the tick based physics but it still unusable out of the box.

Thanks
Page«First 1 2 3 4 5 Next»
#81
09/22/2008 (3:36 am)
@Philip: :)
#82
09/22/2008 (9:12 am)
Melv, yes you can. I'll leave my Pidgin on.

-Michael
#83
01/08/2009 (4:30 am)
Hi Melv,

I haven't been able to have the physics working as good in TGB as in the movie you posted (http://uk.youtube.com/watch?v=dS4dCEgQq0I). Is it possible to share that?

Thanks!
Page«First 1 2 3 4 5 Next»